![]() This makes it difficult to consistently remain on target, making for a more balanced mechanic. Seeing a Halo 5 mechanic has made some players unhappy, while others are stating that it’s fine as long as there is “de-scope.” De-scope is where the player is forced out of zooming in when they take damage. This has sparked some controversy in the video’s thread on Reddit. I've migrated into a much more defensive and hipfire dominant play style which has helped A LOT, but I still feel like whether I play well or like shit is a freaking tossup. Though the developers don’t acknowledge it in their commentary, a player clearly zooms in a little with the assault rifle. When I first started playing I would sprint practically everywhere and use the smartscope almost exclusively even though I've been playing Halo since the CE days. ![]() The main purpose for the smartscope is to give more weapons like the AR, Storm Rifle, Plasma Pistol to get a chance to be more viable. There’s a similar mechanic being showcased in the Halo Infinite multiplayer overview. In Halo 5, the smartscope is completely identical the scope system in the first few titles. This makes aiming easier, though the weapon’s accuracy is unaffected. It allows players to zoom in with a weapon, even if it doesn’t have a scope. The player is using an assault rifle and zooms in for a more accurate shot.Īlso known as “Smart-linking,” the Smart Scope mechanic was in Halo 5: Guardians. The Halo Infinite Smart Scope is first spotted at 3:22 in the gameplay trailer embedded at the bottom of the page. dem Smart Scope-System oder innovativer, neuer Multiplayer-Features erleben Spieler ein bisher nie dagewesenes Halo.
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